OpenGL for AGX … did I just feel the earth move?
As Location Based Soup points out, the latest AGX build has some cool stuff. At first glance it looks like support for OpenGL in the new build of ArcGIS Explorer could make for interesting plate tectonic tools.
Particularly, it seems like a list of rotation steps for different plates could be played back through time (where each has a different pole of rotation). Perhaps quaternions would make adding up the rotational vectors easier, here’s a tutorial that might help with the math.
Animations like these would be more interesting in AGX.