Use a graphics card for Geoprocessing
Seems like more geographers should be following the efforts of people finding ways to use the graphics card for general programming. I had always thought you could only do integer operations on the graphics processor, but here‘s an interesting paper describing “float-float” operations. I suppose this means one could handle double precision geometries from a 9.2 geodatabase. I wonder how much faster building topology could be done on the gp. Maybe there could be an option on the topology toolbar that would allow me to leverage the graphics card. Granted each graphics card is different, but it should be possible to write adapters to abstract away the differences.